package org.ace.logic.raid.dto;

/**玩家用户 和副本 映射模型*/
public class PlayerRaidModel {
	//用户ID
	private Integer userId ;
	//副本唯一ID
	private Integer area;
	//副本 gdCode
	private Integer raidCode;
	public Integer getUserId() {
		return userId;
	}
	public void setUserId(Integer userId) {
		this.userId = userId;
	}
	public Integer getArea() {
		return area;
	}
	public void setArea(Integer area) {
		this.area = area;
	}
	public Integer getRaidCode() {
		return raidCode;
	}
	public void setRaidCode(Integer raidCode) {
		this.raidCode = raidCode;
	}
	
	
}
